C1.Win.C1DX.4 Assembly > C1.Util.DX.Direct3D11 Namespace > CommonShaderStage<T> Class > Set Method : Set(T,ClassInstance[]) Method |
null
to disable the compute shader.
'Declaration Public Overloads Sub Set( _ ByVal shader As T, _ ByVal classInstances() As ClassInstance _ )
public void Set( T shader, ClassInstance[] classInstances )
null
to disable the compute shader.